AR effects | interactive visuals | digital experiences
Creative technologist and visual artist focused on AR effects, interactive visuals, and game-ready digital experiences.
Lens Studio | Effect House | Unity
3D Max | Blender
Unity | Snapchat
AR Game Developer / Creative Technologist with 4 years of experience creating interactive AR lenses, effects, and arcade-style games from concept to final delivery. Skilled in Unity, Lens Studio, and Effect House, with hands-on experience in TypeScript, JavaScript, and C++. Strong in Photoshop, with basic Blender and 3ds Max skills, plus experience creating shader graphics and optimizing AR content for real-time performance. I use AI agents to speed up development, iteration, testing, and creative prototyping.
Interactive Snapchat games and Unity-built experiences designed around playful AR mechanics, visual feedback, and fast user engagement.